[Character] Ant Ambassador
Mar. 20th, 2012 11:08 pmSo... I started doodling on the bus, and came up with this character, and I've yet to get a good image of it done, but the history of the character's race, and this character's position goes something like this.
A while back, humans started a war with the Ants for reasons not clearly understood by ants. It wasn't exactly unexpected, and it wasn't entirely unwelcome by parts of the Ant Congress, due to the ugly squishy wobbly things that humans are. So the races fought.. and fought... and after a while, it was getting pretty bad.
The Queen of the Ant People had not really wanted to fight at all, but the Soldier cast had gotten out of hand and took things into their own hands. So she passed the message amongst the drones that they were to leave the nest and look for ways to end the war.
The real problem was that Humans did not want to stop and listen. Indeed, they saw the Ant People as horrible monsters, worse than other races, and were simply terrified just by their large pony sized appearance. It didn't help that they were horribly stronger than any creature Humans had ever experienced before.
One drone, when going through a town warzone got clever when it passed by a toy shop. Finding Masquerade Masks, the Drone covered it's body with a large drapery, and hid it's face behind the mask. Then it started to try to approach individuals that it could find.
It took about four months. It took time to learn to communicate. It took longer just to get peoples trust without having them fight the Drone. Eventually, though, a dialogue opened up, and the Humans and the Ant peoples finally negotiated a peace.
Ant People still terrify humans to irrationality, but they occasionally need to open dialogues. The Ambasadors still wear the Drapery of Dialogue, even though they have made much nicer ones since that time, and they hire human craftsmen to craft appropriate sized masks of the highest quality, so that they may speak to Humans without terrifying them. It mostly works, and it's part of an Ambassadors training to know how to stand, where to stand, how to quickly get away if needed, and how to unarm humans without hurting them.
...
These might end up being part of the Flow universe, but I just think it's a horribly wonderful idea, and wish I was playing games again so I could use it somewhere.
A while back, humans started a war with the Ants for reasons not clearly understood by ants. It wasn't exactly unexpected, and it wasn't entirely unwelcome by parts of the Ant Congress, due to the ugly squishy wobbly things that humans are. So the races fought.. and fought... and after a while, it was getting pretty bad.
The Queen of the Ant People had not really wanted to fight at all, but the Soldier cast had gotten out of hand and took things into their own hands. So she passed the message amongst the drones that they were to leave the nest and look for ways to end the war.
The real problem was that Humans did not want to stop and listen. Indeed, they saw the Ant People as horrible monsters, worse than other races, and were simply terrified just by their large pony sized appearance. It didn't help that they were horribly stronger than any creature Humans had ever experienced before.
One drone, when going through a town warzone got clever when it passed by a toy shop. Finding Masquerade Masks, the Drone covered it's body with a large drapery, and hid it's face behind the mask. Then it started to try to approach individuals that it could find.
It took about four months. It took time to learn to communicate. It took longer just to get peoples trust without having them fight the Drone. Eventually, though, a dialogue opened up, and the Humans and the Ant peoples finally negotiated a peace.
Ant People still terrify humans to irrationality, but they occasionally need to open dialogues. The Ambasadors still wear the Drapery of Dialogue, even though they have made much nicer ones since that time, and they hire human craftsmen to craft appropriate sized masks of the highest quality, so that they may speak to Humans without terrifying them. It mostly works, and it's part of an Ambassadors training to know how to stand, where to stand, how to quickly get away if needed, and how to unarm humans without hurting them.
...
These might end up being part of the Flow universe, but I just think it's a horribly wonderful idea, and wish I was playing games again so I could use it somewhere.
no subject
Date: 2012-03-21 08:54 am (UTC)no subject
Date: 2012-03-21 03:06 pm (UTC)